

- #APPLY TEXTURE TO MULTIPATCH CITYENGINE PDF#
- #APPLY TEXTURE TO MULTIPATCH CITYENGINE MANUAL#
- #APPLY TEXTURE TO MULTIPATCH CITYENGINE DOWNLOAD#
Note that we have to flatten the buildings by selecting them all and using the Alighn Shapes to Terrain Tool.

Use the file browser to find the folder CentralSquare_pbc, which is the root folder for the project. To load Patrick's project, use File > Import > Project > Existing Project Into Workspace. You can read all of the details in the Quick Start Guide of the City Engine Tutorial. We will use Patrick's city Engine project to explore the basics of city Engine.
#APPLY TEXTURE TO MULTIPATCH CITYENGINE DOWNLOAD#
We will download the CentralSquare Project Dataset and extract its contents into the Projects folder.Įxplore the CityEngine Interface and Patrick's City Engine Project The gist of this organization consists of a Cambridge_3d folder that contains Sources folder and a Projects folder. To begin, we need to assemble the downloaded dataset into an organization that follows our architecture for city model development, and also meets the expectations for CityEngine.
#APPLY TEXTURE TO MULTIPATCH CITYENGINE MANUAL#
The techniques that we will be using are covered fairly well in the following City Engine tutorials and manual pages:ĭownload and Organize the Data Architecture I've created another page that I use to organize several of these and to keep track of the topics and techniques that they cover.
#APPLY TEXTURE TO MULTIPATCH CITYENGINE PDF#
There are many useful tutorials in PDF format that are buried in various tutorial datasets.

The documentation and tutorials for CityEngine are all over the place. We will then start our own city engine project and use it to understand the way that CityEngine uses Data and Rules to create Scenes.

We will begin by looking at a project in CityEngine. Here is a link to the web scene that Patrick made for this project. Finally we take the plunge into CityEngine.Ĭredit is due to Patrick Gahagan of ESRI for providig us with an excellent City Engine project to use as our template. We take a look at hthe procedure for creating a new project by extracting data layers from from sources. We begin by looking at the directory structure for the model. This project introduces the file management architecture for a multi-scale-multi-temporal metropolitan city model that can be updated by any number of individuals in organizations around the city.
